This course is targeted on the early person expertise (UX) challenges of analysis, planning, setting objectives, understanding the person, structuring content material, and creating interactive sequences. Whereas the ideas lined will translate to many sorts of interactive media (apps, digital kiosks, video games), our major focus will probably be on designing up to date, responsive web sites. On this course you’ll full the primary half of a giant scale undertaking—creating a complete plan for a fancy web site—by defining the technique and scope of the location, in addition to creating its data structure and total construction. Alongside the best way we will even focus on:
– Totally different job descriptions within the net design trade and the place UX and UI abilities fall inside this spectrum
– The distinction between native apps and web sites
– The distinction of agile vs. waterfall approaches
– Consumer personas and website personas
– Consumer testing
The work and information on this course continues within the final course within the UI/UX Design Specialization, Internet Design: Wireframes to Prototypes, the place you’ll deal with—lastly—wireframes, visible mockups, and clickable prototypes.
That is the third course within the UI/UX Design Specialization, which brings a design-centric method to person interface (UI) and person expertise (UX) design, and provides sensible, skill-based instruction centered round a visible communications perspective, fairly than on one targeted on advertising or programming alone.
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